Sonic Forces: Speed Battle

Working with the Blue Blur was a lifelong dream come true and the player reception for our mobile multiplayer battling game has blown us all away!

I was the Lead Artist on the project: responsible for working with code and design on the development of a custom track editor, as well as developing the art style/workflows for the environments and characters. Creating and overseeing 3D assets, custom shaders, and effects and communicating with the head of Sonic Team as the project developed.

I will add some more “behind the scenes arty stuff” soon, but for now you can enjoy the game’s launch trailer and screen shots!